1) It only works with 64 bit WEP encryption. (supposedly… I never got it to)
Yup, you might as well just stick your dick in a hooker’s ass, it’s that unsafe.
2) It doesn’t work. Period.
To even get the damn thing to do a successful connection test I had to COMPLETELY disable encryption on the router (I tried 2 different routers. A Linksys WRT54GC running stock firmware, and a Linksys WRT54G running DD-WRT Firmware). For 2 weeks now, every single game I have tried that supports WFC completely fails to connect. Nintendo’s error numbers seem to be completely arbitrary as I get a different one each time and when I look them up they all mean something different or people have no clue what they mean at all.
Nintendo DS WFC is completely useless. It simple does not work.
I’m not even going to touch on the “Friend Code” bullshit, because I think every one knows by now how horrible that works.
My Xbox360 is never ever ONCE had a single issue connecting to XBox Live. Microsoft doesn’t seem to have any problems running a huge service for real consoles, yet Nintendo can’t seem to build a free infrastructure for handhelds?! But maybe I hit on to something there… XBox Live costs a few bucks a month. Maybe Microsoft actually uses that money to support Live’s infrastructure. It is clear that Nintendo does NOT support their’s as it hasn’t worked for every day of the 2 weeks I have owned my DS.
Lucky for them I’m not a HUGE online gamer… but I would’ve at least liked to have tried the damn thing out… even if it was just once…
Back to fragging on the 360.